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Egl

May 26, 2018

Enhanced OpenGL-only Quake II engine

Enhanced, OpenGL-only Quake II engine. It brings plethora of improvements over the original, including, but not limited to

  • Optimized rendering backend, support for new textures and shaders
  • Framerate decoupling your video framerate can be infinite while your network framerate is 30
  • R1Q2 protocol version 35 supported on the client-side
  • Improved console highly customizable, better tab autocompletion
  • Various improvements in crosshairs, HUD, particles and decals
  • Optimized virtual file system, new supported file formats, etc.

WWW http//bfeared.com/library/quake/archive/quakedev/egl/