May 26, 2018

Control a ribbon to avoid hitting walls

GLSFcave is a port of SunFlat’s SFcave for UNIX/OpenGL. SFcave is a game where the player controls a ribbon to avoid hitting walls.

You have only one control when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down.

The game uses OpenGL for drawing two-dimensional frames. This is for portabilityfor MacOS X and to offload CPU.

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