Xspringies

Jul 20, 2023

Mass and spring simulation system

XSpringies is a mass and spring simulation system. It’s intended use is more like that of a game, than some design package.

It’s written using Xlib only. No Motif or any other widgets sets are used.

The animation in XSpringies is done using an off-screen Pixmap. The next frame is drawn on this pixmap, then is blitted onto the screen. Since the frame rate is about 30 frames per second, slower machines or machines which have poorly written bit-blitting code will be deathly slow and blinky.



Checkout these related ports:
  • Ztrack - Simple ncurses based pseudo-3D driving game
  • Zoom - Z-Interpreter for X with full V6 support
  • Zhlt - Zoner's Half-Life compile tools
  • Zephulor - Side scrolling arcade game
  • Zdoom - Source port for Doom-engine games
  • Zaz - Puzzle game where the player has to arrange balls in triplets
  • Zatacka - Nibbles-like multiplayer game
  • Zangband - Zangband (Zelazny Angband) with color, X11 support
  • Yquake2 - Improved version of Icculus Quake II
  • Yahtzee - Curses version of the dice game for one or more players
  • Yadex - WAD file editor, for games like Doom and Heretic
  • Xzip - Infocom game interpreter that runs under X11
  • Xye - Puzzle games like sokoban or boulderdash
  • Xworm - Classic game with apples and hungry worm
  • Xvmines - Simple minesweeper game for X Window System