May 26, 2018
SDL graphics drawing primitives and other support functions
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces.
The current components of the SDL_gfx library are
- Graphic Primitives SDL_gfxPrimitves.h
- Rotozoomer SDL_rotozoom.h
- Framerate control SDL_framerate.h
- MMX image filters SDL_imageFilter.h