May 26, 2018

Raw binding for the OpenGL graphics system

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 11 mapping of GLU’s C API, intended as a basis for a nicer interface. OpenGL is the industry’s most widely used and supported 2D and 3D graphics application programming interface API, incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions.

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