Pangolin

Jul 20, 2023

Lightweight rapid development library for managing OpenGL display

Pangolin is a lightweight portable rapid development library for managing OpenGL display/interaction and abstracting video input. At its heart is a simple OpenGl viewport manager which can help to modularise 3D visualisation without adding to its complexity, and offers an advanced but intuitive 3D navigation handler. Pangolin also provides a mechanism for manipulating program variables through config files and ui integration, and has a flexible real-time plotter for visualising graphical data.

The ethos of Pangolin is to reduce the boilerplate code that normally gets written to visualise and interact with typically image and 3D based systems, without compromising performance. It also enables write-once code for a number of platforms, currently including Windows, Linux, OSX, Android and IOS.



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