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Egl
Jul 20, 2023
Enhanced OpenGL-only Quake II engine
Enhanced, OpenGL-only Quake II engine. It brings plethora of improvements over the original, including, but not limited to
- Optimized rendering backend, support for new textures and shaders
- Framerate decoupling your video framerate can be infinite while your network framerate is 30
- R1Q2 protocol version 35 supported on the client-side
- Improved console highly customizable, better tab autocompletion
- Various improvements in crosshairs, HUD, particles and decals
- Optimized virtual file system, new supported file formats, etc.
- Older
- Newer
Checkout these related ports:
- Ztrack - Simple ncurses based pseudo-3D driving game
- Zoom - Z-Interpreter for X with full V6 support
- Zhlt - Zoner's Half-Life compile tools
- Zephulor - Side scrolling arcade game
- Zdoom - Source port for Doom-engine games
- Zaz - Puzzle game where the player has to arrange balls in triplets
- Zatacka - Nibbles-like multiplayer game
- Zangband - Zangband (Zelazny Angband) with color, X11 support
- Yquake2 - Improved version of Icculus Quake II
- Yahtzee - Curses version of the dice game for one or more players
- Yadex - WAD file editor, for games like Doom and Heretic
- Xzip - Infocom game interpreter that runs under X11
- Xye - Puzzle games like sokoban or boulderdash
- Xworm - Classic game with apples and hungry worm
- Xvmines - Simple minesweeper game for X Window System