Egl

Jul 20, 2023

Enhanced OpenGL-only Quake II engine

Enhanced, OpenGL-only Quake II engine. It brings plethora of improvements over the original, including, but not limited to

  • Optimized rendering backend, support for new textures and shaders
  • Framerate decoupling your video framerate can be infinite while your network framerate is 30
  • R1Q2 protocol version 35 supported on the client-side
  • Improved console highly customizable, better tab autocompletion
  • Various improvements in crosshairs, HUD, particles and decals
  • Optimized virtual file system, new supported file formats, etc.


Checkout these related ports:
  • Ztrack - Simple ncurses based pseudo-3D driving game
  • Zoom - Z-Interpreter for X with full V6 support
  • Zhlt - Zoner's Half-Life compile tools
  • Zephulor - Side scrolling arcade game
  • Zdoom - Source port for Doom-engine games
  • Zaz - Puzzle game where the player has to arrange balls in triplets
  • Zatacka - Nibbles-like multiplayer game
  • Zangband - Zangband (Zelazny Angband) with color, X11 support
  • Yquake2 - Improved version of Icculus Quake II
  • Yahtzee - Curses version of the dice game for one or more players
  • Yadex - WAD file editor, for games like Doom and Heretic
  • Xzip - Infocom game interpreter that runs under X11
  • Xye - Puzzle games like sokoban or boulderdash
  • Xworm - Classic game with apples and hungry worm
  • Xvmines - Simple minesweeper game for X Window System