Morphing engine for MakeHuman
Animorph is a morphing engine responsible for calculating and then executing all the real time changes to the MakeHuman basemesh, as required by the user's morph target selections and those target's value settings. Naturally, it also loads and saves character body setting (.bs) files.
$
pkg install animorphOrigin
graphics/animorph
Size
1.66MiB
License
LGPL21
Maintainer
ports@FreeBSD.org
Dependencies
0 packages
Required by
0 packages