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spirv-cross

1.4.335.0graphics

Tool for parsing and converting SPIR-V to other shader languages

SPIRV-Cross is a tool designed for parsing and converting SPIR-V to other shader languages. Features: * Convert SPIR-V to readable, usable and efficient GLSL * Convert SPIR-V to readable, usable and efficient Metal Shading Language (MSL) * Convert SPIR-V to readable, usable and efficient HLSL * Convert SPIR-V to a JSON reflection format * Convert SPIR-V to debuggable C++ [DEPRECATED] * Reflection API to simplify the creation of Vulkan pipeline layouts * Reflection API to modify and tweak OpDecorations * Supports "all" of vertex, fragment, tessellation, geometry and compute shaders SPIRV-Cross tries hard to emit readable and clean output from the SPIR-V. The goal is to emit GLSL or MSL that looks like it was written by a human and not awkward IR/assembly-like code.

Origin
graphics/spirv-cross
Size
15.7MiB
License
APACHE20
Maintainer
vvd@FreeBSD.org
Dependencies
0 packages
Required by
2 packages

Required By (2)