Perl interface to the ISAAC PRNG Algorithm
As with other Pseudo-Random Number Generator (PRNG) algorithms like the Mersenne Twister (see Math::Random::MT), this algorithm is designed to take some seed information and produce seemingly random results as output. However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has different goals than these commonly used algorithms. In particular, it's really fast - on average, it requires only 18.75 machine cycles to generate a 32-bit value. This makes it suitable for applications where a significant amount of random data needs to be produced quickly, such solving using the Monte Carlo method or for games.
$
pkg install p5-Math-Random-ISAACOrigin
math/p5-Math-Random-ISAAC
Size
24.2KiB
License
not specified
Maintainer
wen@FreeBSD.org
Dependencies
2 packages
Required by
5 packages